| Unit 1: Representation and technologies of representation |
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The purpose of this unit is to enable students to develop an understanding of the relationship between the media, technology and the representations present in media forms. The unit involves the study of the implications of media technology for the individual and society. Students develop practical and analytical skills, including an understanding of the contribution of codes and conventions to the creation of meaning in media products, the role and significance of selection processes in their construction, and the creative and cultural implications of new media technologies. AREA OF STUDY 1RepresentationThis area of study focuses on an analysis of media representations and how such representations present, for example, events, people, places and oganisations. The media represent reality to audiences through the essential elements of selection, construction and representation. Each media form and process constructs an image or representation of an event, idea or story and represents it in a way which is different from the audience’s direct experience of reality. Outcome 1On completion of this unit the student should be able to describe the construction of specific media representations and explain how the process of representation reproduces the world differently from direct experience of it. To achieve this outcome the student will draw on knowledge and related skills outlined in area of study 1. Key knowledgeThis knowledge includes • representations present in media texts; • media representation and its relationship to the selection and construction of reality in various media forms; Key skillsThese skills include the ability to • describe representations in media texts; AREA OF STUDY 2Technologies of representationThis area of study focuses on the production of representations by students in two or more media forms. Students then compare how the application of the different media technologies affects the meanings that can be created in the representations. The implications for the distribution and/or consumption of these representations are also discussed. Different media technologies represent the world in different ways. Each, through its technology, materials, techniques, applications and processes, produces a particular representation of the world. While the different forms of media (for example, television, radio and the Internet) have practices Outcome 2On completion of this unit the student should be able to produce and compare media representations To achieve this outcome the student will draw on knowledge and related skills outlined in area of study 2. Key knowledgeThis knowledge includes • the nature and use of media technology, materials and applications in two or more media forms; Key skillsThese skills include the ability to • identify and explain the characteristics and potential of media technology and materials; AREA OF STUDY 3New mediaThis area of study focuses on the social consequences of the emergence of new media technologies. The creative implications of new media technologies are considered in the context of the capabilities of the technologies, their relationship with existing media, how they provide alternative means of representation and distribution of media products. Their cultural significance is investigated in terms of how they challenge and alter our perception of the world through the media products that can be produced and consumed, and the changes, possibilities and concerns that may arise in society. Technological advancements in the media occur within the context of the society in which they are created, developed and used. Such developments therefore, not only affect media products themselves but also change the processes involved in production, distribution and consumption. In many instances they may also influence the nature of the reality (the event) being depicted by the media; for example, digital imaging techniques have allowed the manipulation (that is altering, distorting, mutating and reshaping) of photographic representations. The convergence of new media technologies, digitisation, computerisation and high-speed data transfer create new pathways for the transmission, exchange and storage of both existing and new forms of information and entertainment. Issues such as ownership, copyright, privacy and access gain new significance in terms of the relationship between media technology and the circulation of representations. Outcome 3On completion of this unit the student should be able to discuss the creative and cultural implications of new media technologies for the production and consumption of media products. To achieve this outcome the student will draw on knowledge and related skills outlined in area of study 3. Key knowledgeThis knowledge includes • the nature of new media technologies, such as cable, satellite, broadband, streamed, networked, interactive and other computer-based systems, and the relationship between new media technologies and existing media technologies; • changes in media production and consumption that the emergence of new media technologies introduce; for example, mobile telephone downloads, use of digital printing processes in photography, home entertainment systems, participation in virtual and responsive media environments, digital media transfer such as SMS, MP3 and streamed video and the availability of video and digital information and entertainment on mobile and fixed display screens; • creative and cultural changes, possibilities and/or problems occurring in society as a result of the emergence of new media technologies; for example, interactive and digital television data-streaming, copyright issues related to online file sharing, digital video installations and networked galleries on the Internet. Key skillsThese skills include the ability to • identify and describe characteristics of new media technologies; |